I can't imagine the world without computer because nowadays computer is very necessary in everything like in communication, education, entertainment and business all of this are needs computer . As we all know computer can improve the quality of education because of a lot of features that computer has. But what if computer not exist in this world? For that question i think people can survive without computer like in past years or in traditional one people are very creative there are so many ways for entertainment, communication, business especially in education like for instance in traditional one teacher can teach without computer they make their visual aids manually and student gather information because of variety of resources such as books, library and newspapers but it consume or you spent a lot of time for this and with computer all of this will work easily without a plenty of time.
Thursday, February 23, 2012
Wednesday, February 15, 2012
Reflection for TLE skills competition
TLE skills competition 2012 was really amazing in terms of the creativity of each one idea especially in the aspect of cosmetology! I enjoyed watching in that time from the start up to the end of the said event.
I’m just audience in that day and although I’m not a participant in the competition i was able to support my classmates! I’ll give them advice that they can do it and think positive. When I watched quiz bee i realized that camarin students were very smart and they got a lot of points! And also I and classmates get confused in some questions
And i also learned because of quiz bee! And In terms of flare tending I was amazed and proud to my classmate’s pam and jhajha i enjoyed watching them! And I also proud when i watched jamil albano in cosme.
My suggestion is I hope TLE main and camarin campus will be a one group to compete with other schools; I think it is a very interesting event! And also i suggest having a special number among tle teachers at the end of the event
Tuesday, February 7, 2012
What do you think is the next revolutuon in education?
the effectiveness of laptops and smart board in school classrooms continues everyday. The use of this technology as an educational tool will be a continuing area of interest for all of us. One thing is for sure, how our kids and how we learn will never be the same.
I think the next revolution in education for me is the device that can improve the quality of our education which is Smart Board Online where in students can be guided on the teacher lesson .Their laptops are connected in to the smart board because it is online and it has advantage especially if you can’t attend the class you will have a chance to listen to the lesson of your teacher. This smart board have a additional features of online and have a sound or voice that came from the teacher during the lesson and it has advantage also if the teacher have a hundred of students and students at the back will be guided in the flow of the lesson because of this Smart Board Online.
Students can be participate for the discussion by answering the question of teacher through their laptops they just send it and it will pump up in to the smart boad. I think if this is happen here it will increase quality of education in our country.
SOPA AND PIPA
What are SOPA and PIPA and why are people upset?
http://www.forbes.com/sites/larrymagid/2012/01/18/what-are-sopa-and-pipa-and-why-all-the-fuss/
This is all because of two pieces of legislation: the Stop Online Piracy Act (SOPA) in the House and its Senate companion bill, the Protect IP Act (PIPA). The purpose of these bills is to make it harder for sites — especially those located outside the United States — to sell or distribute pirated copyrighted material such as movies and music as well as physical goods such as counterfeit purses and watches. Even most of SOPA and PIPA’s strongest opponents applaud the intentions of the legislation while deploring what it might actually accomplish.
This is all because of two pieces of legislation: the Stop Online Piracy Act (SOPA) in the House and its Senate companion bill, the Protect IP Act (PIPA). The purpose of these bills is to make it harder for sites — especially those located outside the United States — to sell or distribute pirated copyrighted material such as movies and music as well as physical goods such as counterfeit purses and watches. Even most of SOPA and PIPA’s strongest opponents applaud the intentions of the legislation while deploring what it might actually accomplish.
My reflection about this is. I guest it has a good purpose that’s why they are want to proposed and implement that bills. But it can affect a lot in our lifestyle nowadays because most of us especially in the aspect of education we are in a modern generation and we need computer that can aided our education .We use computer to search anything with regards for our study and because of this SOPA we will have limitation for that like for instances we are just read it but we cannot copy that unless we will have permission for the publisher or creator of that information posted in the internet and also internet will be very uselss because of that and it can affect a lot here in the phlippines because most of the students here are searching and copying their assignment through internet and that what I’ve observed when I was in computer shop and I think sopa will kill us internet users.
Wednesday, January 25, 2012
reviewer
Educational technology2
Domains of learning
Cognitive skills
Knowledge: to remember, define, recognize, recall
Comprehension: interpret, summarize, paraphrase, extrapolate
Application: to relate ideas and information to other situations
Creation: to break down into other ideas/concepts
Application level
Receiving: to be aware
Responding: to react actively
Valuing: to display an attitude
Characterizing: to how a consistent value system
Motor skills
Imitation: to repeat action
Manipulation: to perform independently
Precision: to perform with accuracy
Articulation: to perform unconsciously with increased skills
Interpersonal skills
1. Seeking or giving information
-to offer facts, opinions, clarification
2. Proposing
-to make a suggestion
3. Building and supporting
-to add to a concept
4. Shutting
-to exclude someone from the group from involvement
5. Disagreeing
-to declare difference of opinion
6. Summarizing
-to restate in a compact form
An Overview:
EDUCATIONAL TECHNOLOGY 2”
TRUE OR FALSE
1. Educational Technology 2 is concerned with “Integrating Technology into Teaching and Learning.”
2. ET2 intended to impart learning experiences in Instructional Technology that is not supported with any instructional planning.
3. ET2 aims to inculcate higher-level thinking and creativity among students while providing them knowledge of IT-related learning theories.
4. CAI was introduced using the principle of individualized learning through a negative climate that includes realism and appeal with drill exercise that uses color, music and animation.
5. Cassandra White wrote of how Important computer usage and information technology would become in the higher education experience of the future.
Key to Correction:
1. True
2. False
3. True
4. False
5. True
-Educational Technology in Asia Pacific Region-
Name of the Plan educational technology of the given country
1. New Zealand
2. Hongkong
3. Malaysia
4. Singapore
5. Australia
_key to correction_
1. ICT 2001 Goals and Strategies
2. Education Program
3. Smart school level technology project
4. Masterplan for IT in education
5. Australia Initiatives
-Basic Concepts on Integrating
Technology in Instruction-
1. ____ is to bring together or incorporate (parts) into a whole.
2. _____ is teaching strategies with the use of technology.
3. _____ is Change in teaching strategies with help of technology to more interactive instruction.
4. _____ is using technology for instruction
5. _____ is technology is the central instruction tool
Key to Correction
1. integrating
2. IT-integrated instruction
3. Basic integration
4. Middle level integration
5. High level of integration
-State-of-the-art ET Application Practices-
Obstacles to IT pedagogical practice
- Use of the computer is time-consuming and expensive.
- Besides there also danger of a technology-centered classroom along the fear that -computers may soon replace teachers.
-Teachers should balance their time for the preparation and application of instructional tools. Through wise technical advice, schools can also acquire the most appropriate computer hardware and software. At the same time, training should ensure that the use of ET is fitted to learning objectives.
-In addition, teachers should acquire computer skills for so that they can serve as models in integrating educational technology in the teaching-learning process. schools should now foster a student-centered learning environment, where in students are given leeway to use computer information sources in their assignments, reports and presentations in written, visual, or dramatic forms.
IT ENTERS A NEW LEARNING ENVIRONMENT
1. What is the domain that focuses on the experiences of the students?
2. The domain that helps the student to uncover what is to be learned is_________?
3. The domain that viewed the students as active learner that can attend learning events is the__________.
4. The domain that helps the learner to build their own understanding through appropriate activities is the_______?
5. The model that helps us to see the effectiveness of teacher in the interaction to the students is the_______?
KEY TO CORRECTION:
1. Meaningful learning
2. Discovery learning
3. Generative learning
4. Constructivism
5. Conceptual models
6.
-IT for higher thinking skills and creativity-
Focusing- Defining the problem, goal/objective-setting, brainstorming.
Information Gathering- Selection, recording of data of information.
Remembering- Associating, relating new data with old.
Analyzing- Identifying idea constructs patterns.
Generating - Deducing, inducting, and elaborating.
Organizing- Classifying, relating.
Imagining- Visualizing, predicting.
Designing- Planning, formulating.
Generating - Deducing, inducting, and elaborating.
Organizing- Classifying, relating.
Imagining- Visualizing, predicting.
Designing- Planning, formulating.
Integration- Summarizing, abstracting.
Evaluating - Setting criteria, testing, idea, verifying outcomes, revising.
Evaluating - Setting criteria, testing, idea, verifying outcomes, revising.
Process - refers to the thinking/affective/psycho-motor process that occurs on the part of the learner. This comprises the journey that actualizes learning
Product - is the result of this all-important process consisting in possibly a summary, a poster, an essay, a term paper, a dramatic presentation, or an IT-based product.
-Higher thinking skills through IT-based project-
1. it is used in order to engage students in activities of a higher plane of thinking.
2. In these projects, the teacher step out of the traditional role of being an content expert and information provider.
3. Distinguishing similarities and differences seeing the project as a problem to be solved.
4. Students can also be assigned to create their software materials to supplement the need for relevant and effective materials.
5. Selling of new ideas to allow the public to test the ideas themselves.
Key to Correction
1. IT based projects
2. Resource based projects
3. Analyzing
4. Simple creation
5. Promoting
reviewer
Educational technology2
Domains of learning
Cognitive skills
Knowledge: to remember, define, recognize, recall
Comprehension: interpret, summarize, paraphrase, extrapolate
Application: to relate ideas and information to other situations
Creation: to break down into other ideas/concepts
Application level
Receiving: to be aware
Responding: to react actively
Valuing: to display an attitude
Characterizing: to how a consistent value system
Motor skills
Imitation: to repeat action
Manipulation: to perform independently
Precision: to perform with accuracy
Articulation: to perform unconsciously with increased skills
Interpersonal skills
1. Seeking or giving information
-to offer facts, opinions, clarification
2. Proposing
-to make a suggestion
3. Building and supporting
-to add to a concept
4. Shutting
-to exclude someone from the group from involvement
5. Disagreeing
-to declare difference of opinion
6. Summarizing
-to restate in a compact form
An Overview:
EDUCATIONAL TECHNOLOGY 2”
TRUE OR FALSE
1. Educational Technology 2 is concerned with “Integrating Technology into Teaching and Learning.”
2. ET2 intended to impart learning experiences in Instructional Technology that is not supported with any instructional planning.
3. ET2 aims to inculcate higher-level thinking and creativity among students while providing them knowledge of IT-related learning theories.
4. CAI was introduced using the principle of individualized learning through a negative climate that includes realism and appeal with drill exercise that uses color, music and animation.
5. Cassandra White wrote of how Important computer usage and information technology would become in the higher education experience of the future.
Key to Correction:
1. True
2. False
3. True
4. False
5. True
-Educational Technology in Asia Pacific Region-
Name of the Plan educational technology of the given country
1. New Zealand
2. Hongkong
3. Malaysia
4. Singapore
5. Australia
_key to correction_
1. ICT 2001 Goals and Strategies
2. Education Program
3. Smart school level technology project
4. Masterplan for IT in education
5. Australia Initiatives
-Basic Concepts on Integrating
Technology in Instruction-
1. ____ is to bring together or incorporate (parts) into a whole.
2. _____ is teaching strategies with the use of technology.
3. _____ is Change in teaching strategies with help of technology to more interactive instruction.
4. _____ is using technology for instruction
5. _____ is technology is the central instruction tool
Key to Correction
1. integrating
2. IT-integrated instruction
3. Basic integration
4. Middle level integration
5. High level of integration
-State-of-the-art ET Application Practices-
Obstacles to IT pedagogical practice
- Use of the computer is time-consuming and expensive.
- Besides there also danger of a technology-centered classroom along the fear that -computers may soon replace teachers.
-Teachers should balance their time for the preparation and application of instructional tools. Through wise technical advice, schools can also acquire the most appropriate computer hardware and software. At the same time, training should ensure that the use of ET is fitted to learning objectives.
-In addition, teachers should acquire computer skills for so that they can serve as models in integrating educational technology in the teaching-learning process. schools should now foster a student-centered learning environment, where in students are given leeway to use computer information sources in their assignments, reports and presentations in written, visual, or dramatic forms.
IT ENTERS A NEW LEARNING ENVIRONMENT
1. What is the domain that focuses on the experiences of the students?
2. The domain that helps the student to uncover what is to be learned is_________?
3. The domain that viewed the students as active learner that can attend learning events is the__________.
4. The domain that helps the learner to build their own understanding through appropriate activities is the_______?
5. The model that helps us to see the effectiveness of teacher in the interaction to the students is the_______?
KEY TO CORRECTION:
1. Meaningful learning
2. Discovery learning
3. Generative learning
4. Constructivism
5. Conceptual models
6.
-IT for higher thinking skills and creativity-
Focusing- Defining the problem, goal/objective-setting, brainstorming.
Information Gathering- Selection, recording of data of information.
Remembering- Associating, relating new data with old.
Analyzing- Identifying idea constructs patterns.
Generating - Deducing, inducting, and elaborating.
Organizing- Classifying, relating.
Imagining- Visualizing, predicting.
Designing- Planning, formulating.
Generating - Deducing, inducting, and elaborating.
Organizing- Classifying, relating.
Imagining- Visualizing, predicting.
Designing- Planning, formulating.
Integration- Summarizing, abstracting.
Evaluating - Setting criteria, testing, idea, verifying outcomes, revising.
Evaluating - Setting criteria, testing, idea, verifying outcomes, revising.
Process - refers to the thinking/affective/psycho-motor process that occurs on the part of the learner. This comprises the journey that actualizes learning
Product - is the result of this all-important process consisting in possibly a summary, a poster, an essay, a term paper, a dramatic presentation, or an IT-based product.
-Higher thinking skills through IT-based project-
1. it is used in order to engage students in activities of a higher plane of thinking.
2. In these projects, the teacher step out of the traditional role of being an content expert and information provider.
3. Distinguishing similarities and differences seeing the project as a problem to be solved.
4. Students can also be assigned to create their software materials to supplement the need for relevant and effective materials.
5. Selling of new ideas to allow the public to test the ideas themselves.
Key to Correction
1. IT based projects
2. Resource based projects
3. Analyzing
4. Simple creation
5. Promoting
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